Glossary

The loyalty glossary

The vocabulary of enterprise loyalty, defined in plain language. Each entry gives the definition first, then how the concept plays out in real programs.

This glossary defines the terms that decide loyalty program design: the economics (points liability, breakage), the mechanics (earn and burn, rules engines), and the models (ecosystem loyalty, behavioral loyalty). Every definition is vendor-neutral, with a closing note on how GRAVTY handles the concept in practice.

A

Account Takeover
Account takeover is a form of loyalty fraud in which an attacker gains control of a member's account, usually through stolen or guessed credentials, then drains the points balance or redeems rewards.
Accrual
Accrual is the process by which a loyalty member earns program currency, such as points or miles, when a qualifying event occurs.
Activation Rate
Activation rate is the share of newly enrolled members who take a first meaningful action, such as an initial earn or redemption, within a set period after joining.
Active Member Rate
Active member rate is the share of enrolled members who have engaged with a program within a defined period, such as earning or redeeming in the last twelve months.
Advocacy Loyalty
Advocacy loyalty is the stage where members actively promote a brand to others, through reviews, referrals, social posts, and word of mouth, not just buying themselves.
Agentic AI
Agentic AI is artificial intelligence that pursues a goal by planning and taking a sequence of actions on its own, rather than only answering a single prompt.
AI Agents in Loyalty
AI agents in loyalty are software agents that carry out program tasks with limited human direction, such as building a segment, drafting an offer, monitoring for fraud, or answering a member's question.
Alliance Earning
Alliance earning lets a member earn and use loyalty currency across a group of partnered brands, most familiarly airlines in a global alliance, so flying one member airline credits the member's home program.
Anniversary Rewards
Anniversary rewards recognize the date a member joined a program or reached a milestone, granting a bonus, gift, or benefit each year on that anniversary.
API-First Loyalty
API-first loyalty is a design approach in which every capability of the system, enrollment, earning, redemption, offers, and member data, is available through documented APIs before any interface is built.
ASC 606
ASC 606 is the United States revenue recognition standard that governs how businesses account for contracts with customers.
Attitudinal Loyalty
Attitudinal loyalty is loyalty measured by how a member thinks and feels about a brand, their preference, trust, and willingness to recommend it, as distinct from behavioral loyalty, measured by what they buy.
Average Order Value
Average order value is the mean amount a member spends per transaction, calculated as total revenue divided by number of orders.
Award Availability
Award availability is whether a specific reward can actually be redeemed at a given time, most often whether an airline is releasing seats for miles on the flight a member wants.
Award Chart
An award chart is the published table that shows how many miles or points a member needs to redeem for a given reward, such as a flight in a specific cabin between two regions.

B

B2B Loyalty
B2B loyalty is a program that rewards business customers, distributors, or channel partners rather than individual consumers, recognizing purchasing on behalf of a company.
Badges
Badges are a gamification mechanic that grants members a visible token for reaching a milestone or completing an achievement.
Behavioral Loyalty
Behavioral loyalty is a program design that rewards what members do beyond spending: completing a profile, writing a review, keeping an activity streak, referring a friend, or engaging with an app.
Billing and Reconciliation
Billing and reconciliation in loyalty is the accounting process that verifies every earning and redemption transaction is correctly recorded, priced, and, in partner programs, invoiced and paid.
Birthday Rewards
Birthday rewards give members a gift, discount, or bonus points around their birthday, a widely used mechanic because the occasion is personal and the reward feels like recognition rather than a generic promotion.
Bonus Points Event
A bonus points event is a time-limited promotion that awards members extra points above the standard earn rate, often to drive traffic during a slow period or to launch a product.
Breakage
Breakage is the share of issued loyalty points that members never redeem.
Burn Rate
Burn rate is the pace at which loyalty members redeem their accumulated currency, measured as points burned over a period.

C

Card-Linked Offers
Card-linked offers tie a promotion directly to a member's registered payment card, so the reward applies automatically when they pay, with no coupon to present.
Cash Plus Points
Cash plus points is a redemption option that lets members combine loyalty currency with cash to pay for a reward.
Cashback Program
A cashback program rewards members with a return of value expressed in money, as a percentage of spend credited back rather than as points.
Challenges
Challenges are a gamification mechanic that sets members a defined goal to complete within a period, such as making a number of purchases or trying specific products, in exchange for a reward.
Channel Incentives
Channel incentives are rewards a manufacturer or brand offers to the distributors, dealers, and resellers who sell its products, motivating them to stock, promote, and prioritize the brand over competitors.
Charitable Redemption
Charitable redemption lets members convert their points into donations to a cause instead of taking a personal reward, with the program funding the gift on their behalf.
Churn Rate
Churn rate is the share of members who stop engaging with a program over a period, whether by lapsing, disengaging, or formally leaving.
Clearing House
A clearing house in loyalty is the central function that records cross-partner transactions and calculates what each partner owes or is owed in an ecosystem program.
Closed-Loop Program
A closed-loop program is one in which members can earn and redeem currency only within a single brand or a tightly controlled set of outlets.
Community Loyalty
Community loyalty builds attachment by connecting members to each other and to the brand around a shared interest or identity, not only through individual rewards.
Composable Loyalty
Composable loyalty is an approach that assembles a program from independent, interchangeable components, such as a rules engine, an offer service, and a rewards catalog, rather than one fixed product.
Control Group Testing
Control group testing measures a loyalty action's effect by withholding it from a randomly chosen, comparable group of members and comparing their behavior to those who received it.
Conversational Loyalty
Conversational loyalty lets members interact with a program through natural language in chat or voice, asking about their balance, finding offers, or redeeming rewards as if talking to a person.
Cost of Redemption
Cost of redemption is the actual expense a program incurs to fulfill a reward when a member redeems, covering the reward itself plus any fulfillment and partner costs.
Cost Per Point
Cost per point is the average cost a program incurs to fulfill one unit of its loyalty currency when a member redeems it.
Currency Devaluation
Currency devaluation is a reduction in what a unit of loyalty currency is worth, usually because the program raises the number of points needed for the same reward.
Customer Data Platform
A customer data platform, or CDP, is software that unifies customer data from many sources into a single persistent profile that other systems use.
Customer Lifetime Value
Customer lifetime value is the total net value a member is expected to generate over the full course of their relationship with a business, not just a single transaction.

D

Deferred Revenue
Deferred revenue is income a business has received or become entitled to but has not yet earned, so it is recorded as a liability until the obligation is met.
Digital Wallet Pass
A digital wallet pass is a loyalty card added to a phone's wallet app, such as Apple Wallet or Google Wallet, replacing a plastic card or separate app login.
Distance-Based Earning
Distance-based earning is an accrual model, traditional in airline programs, where members earn currency based on distance traveled rather than money spent.
Dormancy
Dormancy is the state of a member who has stopped engaging with a program but has not formally left, showing no purchases, logins, or redemptions for an extended period.
Dynamic Award Pricing
Dynamic award pricing sets the number of points a reward costs based on real-time factors like demand, cash price, and availability, rather than a fixed chart.
Dynamic Segmentation
Dynamic segmentation groups members into segments that update automatically as their behavior and attributes change, rather than fixed lists built once and left static.

E

Earn and Burn
Earn and burn is the core loop of a loyalty program: members earn a currency such as points or miles through purchases and other actions, then burn it on rewards, discounts, or experiences.
Ecosystem Loyalty
Ecosystem loyalty is a program model in which multiple brands or partners share one loyalty currency and one member base.
Elite Status
Elite status is a high tier in a loyalty program that grants a member premium benefits, recognition, and service.
Emotional Loyalty
Emotional loyalty is a member's genuine attachment to a brand, the preference and advocacy that persist even when a competitor offers a better deal.
Engagement Scoring
Engagement scoring assigns each member a number that summarizes how actively they participate in a program, combining signals such as purchase frequency, redemptions, logins, and offer response.
Enrollment Bonus
An enrollment bonus is a reward given to a customer for joining a loyalty program, such as points, a discount, or a gift on sign-up, used to overcome the inertia of registering.
Enrollment Rate
Enrollment rate is the pace at which a program signs up new members, often expressed as the share of eligible customers who join over a period.
Event-Driven Architecture
Event-driven architecture is a software design in which components communicate by producing and reacting to events, such as a purchase, an enrollment, or a tier change, rather than fixed request-and-response calls.
Experiential Rewards
Experiential rewards are benefits redeemed for experiences rather than goods or discounts: concerts, sporting events, exclusive dinners, travel, or once-in-a-lifetime access.

F

Family Pooling
Family pooling is a form of points pooling that lets members of one household combine their loyalty balances into a shared account.
First-Party Data
First-party data is information a brand collects directly from its own interactions with customers: purchases, app usage, site visits, and program activity.
Fixed-Value Redemption
Fixed-value redemption is a model in which each unit of loyalty currency is worth a set amount toward a reward, regardless of demand.
Frequent Flyer Program
A frequent flyer program is an airline's loyalty program that rewards travelers with miles or points for flying and for spending with partners, redeemable for flights, upgrades, and other benefits.

G

Gamification
Gamification is the use of game mechanics, such as points, levels, challenges, streaks, badges, and leaderboards, to make loyalty participation more engaging.
Gift Card Redemption
Gift card redemption lets members exchange points for gift cards to the brand or to third-party retailers, a flexible and popular reward that converts loyalty currency into recognizable spending value.

H

Hard Benefits
Hard benefits are the tangible, quantifiable rewards a loyalty program delivers: discounts, free items, upgrades, waived fees, and points.
Headless Loyalty
Headless loyalty is an architecture that separates the program's logic and data, the back end, from the customer-facing presentation.
Hotel Loyalty Program
A hotel loyalty program rewards guests for stays and related spending with points and elite status, redeemable for free nights, room upgrades, and amenities.
Hybrid Loyalty
Hybrid loyalty is a program that combines models rather than relying on one, most often blending free earn-and-burn mechanics with a paid tier, or transactional rewards with behavioral and experiential ones.

I

IFRS 15
IFRS 15 is the international revenue recognition standard governing revenue from contracts with customers, closely aligned with the United States ASC 606.
In-Store Attribution
In-store attribution is the practice of connecting a physical purchase to a known loyalty member, so offline sales can be tracked, rewarded, and analyzed like online ones.
Incrementality
Incrementality is the share of a program's outcomes that would not have happened without it, the added sales or retention the program actually caused rather than behavior that would have occurred anyway.
Instant Win
Instant win is a promotional mechanic that gives members an immediate chance to win a prize, revealed on the spot rather than after a drawing.

L

Lapsed Member
A lapsed member is one who was active in a program but has stopped engaging, typically defined by a period without a purchase or interaction.
Leaderboards
Leaderboards are a gamification mechanic that ranks members against one another by points, activity, or achievement, using competition to drive engagement.
Lifetime Status
Lifetime status is elite standing a member earns permanently after meeting a high cumulative threshold, keeping the tier without further requalification.
Loyalty Audit
A loyalty audit is a structured review of a program's mechanics, economics, technology, and performance to find where it is leaking value or falling short of its goals.
Loyalty Fraud
Loyalty fraud is any scheme that steals or manipulates loyalty value, including account takeover to drain points, fake enrollments to harvest sign-up bonuses, insider manipulation of balances, and reselling of stolen rewards.
Loyalty Management System
A loyalty management system is the software platform that runs a loyalty program end to end, handling member enrollment, points accrual and redemption, tier tracking, offers, and reporting.
Loyalty Middleware
Loyalty middleware is the integration layer that connects a loyalty engine to the systems it depends on, such as point of sale, e-commerce, CRM, and payment platforms.
Loyalty Platform
A loyalty platform is the underlying technology on which loyalty programs are built and operated, providing the core services for members, points, rules, offers, and integrations.
Loyalty Rules Engine
A loyalty rules engine is the software component that decides what happens when a member acts: how many points a purchase earns, which tier applies, which offer triggers, and how a redemption is priced.

M

Member Engagement
Member engagement is the degree to which loyalty members actively participate in a program: earning, redeeming, opening messages, using the app, and responding to offers.
Merchandise Redemption
Merchandise redemption lets members exchange points for physical products from a program's rewards catalog, from electronics to household goods.
Milestone Rewards
Milestone rewards are benefits a member earns on reaching a defined point of progress, such as a spend threshold, a number of visits, or a status anniversary.
Multi-Tenant Loyalty
Multi-tenant loyalty is a software model in which one platform instance serves multiple separate programs or brands, each isolated as a tenant with its own data, rules, and configuration.
Multiplier Events
Multiplier events are promotions that multiply the points a member earns during a defined window, such as triple points weekends or a 5x category month.

N

Net Promoter Score
Net promoter score is a customer-loyalty metric based on one question: how likely a member is to recommend a brand, rated on a scale.
Next Best Action
Next best action is a personalization approach that, for each member at each moment, selects the single most valuable thing the program should do next, such as send an offer, prompt a review, or suggest a redemption.

O

Offer Engine
An offer engine is the software component that builds and delivers promotional offers to loyalty members, such as bonus points, a discount, or a free item tied to specific conditions.
Offer Fatigue
Offer fatigue is the decline in member response that sets in when a program sends too many promotions, so incentives lose their pull and members start ignoring them or opting out.
Omnichannel Loyalty
Omnichannel loyalty is a program that recognizes a member and applies consistent earning, redemption, and benefits across every channel: in store, online, in app, and by phone.
Open-Loop Program
An open-loop program lets members earn or redeem currency across multiple brands or spend it in forms usable beyond the issuing program.

P

Paid Loyalty
Paid loyalty is a program model in which members pay a fee, one-time or recurring, to join and receive benefits, rather than earning their way in through spending.
Partner Onboarding
Partner onboarding is the process of bringing a new partner into an ecosystem loyalty program, covering the commercial agreement, technical integration, rule setup, and testing before the partner goes live.
Partner Portal
A partner portal is the self-service interface where an ecosystem program's partners manage participation, configure and view offers, monitor transactions, and access settlement statements.
Partner Settlement
Partner settlement is the financial process that moves money between partners in an ecosystem program when a member earns value with one partner and redeems it with another.
Partner-Funded Rewards
Partner-funded rewards are rewards paid for by a program partner rather than the program operator.
Pay with Points
Pay with points lets members apply their loyalty balance toward a purchase at checkout, covering all or part of the price at a set conversion rate.
Personalization Engine
A personalization engine is software that tailors offers, content, and recommendations to each member from their profile and behavior.
Points Accelerators
Points accelerators are mechanisms that let members earn points faster than the base rate, either as a promotional boost or a purchasable benefit.
Points Expiration
Points expiration is a program rule that voids loyalty currency after a defined period, often measured from the last earning or account activity.
Points Liability
Points liability is the balance-sheet obligation created when members earn loyalty points they have not yet redeemed.
Points Marketplace
A points marketplace is a redemption environment where members spend their loyalty currency across a broad range of options, such as travel, merchandise, gift cards, and experiences, often from many suppliers in one place.
Points Pooling
Points pooling lets multiple members combine their individual loyalty balances into a shared pool they can redeem together.
Points Transfer
Points transfer is the movement of loyalty currency from one account or program to another.
POS Integration
POS integration is the connection between a loyalty system and the point of sale, the checkout software used in stores, so members earn and redeem during a normal transaction.
Predictive Churn
Predictive churn is the use of models to identify members likely to stop engaging or buying before they leave, scoring each member on their risk of lapsing.
Premium Loyalty
Premium loyalty is a paid model in which members pay for a tier of elevated benefits that sit above a free program, rather than replacing it.
Program Health Metrics
Program health metrics are the indicators that show whether a loyalty program is performing, spanning enrollment, active member rate, earn and redemption activity, retention, and liability.
Progressive Profiling
Progressive profiling is the practice of gathering member information gradually over time, asking for a little at each interaction rather than everything at sign-up.
Promo Abuse
Promo abuse is the exploitation of loyalty promotions beyond their intended use, such as creating duplicate accounts to claim a welcome bonus repeatedly, stacking offers against the rules, or gaming referrals.
Propensity Modeling
Propensity modeling is the use of statistical or machine learning models to estimate how likely a member is to take a specific action, such as making a purchase, churning, or redeeming a reward.
Punch Card
A punch card is the simplest loyalty mechanic: a member earns a mark for each qualifying purchase and receives a reward after collecting a set number.
Purchase Frequency
Purchase frequency is how often a member buys within a period, one of the most direct measures of loyalty behavior.

Q

Qualifying Spend
Qualifying spend is the portion of a member's spending that counts toward reaching or keeping a tier, as opposed to spending that only earns currency.

R

Reactivation Campaign
A reactivation campaign is a targeted effort to bring dormant or lapsed members back into active participation, using incentives, reminders, or personalized offers timed to a member's history.
Real-Time Processing
Real-time processing is the handling of loyalty events the moment they occur, so a member's points, tier, and eligibility update instantly rather than in an overnight batch.
Receipt Scanning
Receipt scanning lets members earn loyalty currency by photographing a purchase receipt, capturing transactions that happen outside a brand's own point of sale.
Recommendation Engine
A recommendation engine is software that predicts which products, rewards, or content a member is most likely to want and surfaces them, drawing on the member's history and patterns across similar members.
Redemption
Redemption is the moment a loyalty member exchanges accumulated program currency for something of value: a flight, a room night, merchandise, a discount, or an experience.
Redemption Rate
Redemption rate is the share of issued loyalty currency that members eventually redeem, usually measured as points burned divided by points earned over a period.
Referral Program
A referral program rewards existing members for bringing in new customers, typically giving both the referrer and the new member a bonus once the newcomer completes a qualifying action.
Retention Rate
Retention rate is the share of members who remain active in a program from one period to the next.
Retroactive Points
Retroactive points are currency credited for a past qualifying purchase that was missed at the time, awarded after the member claims it or the program identifies the gap.
Revenue-Based Earning
Revenue-based earning is an accrual model in which members earn loyalty currency in proportion to how much they spend, rather than by units purchased or distance traveled.
RFM Segmentation
RFM segmentation groups members by three behavioral dimensions: recency of last purchase, frequency of purchases, and monetary value of spend.
Rolling Qualification
Rolling qualification measures a member's tier progress over a moving window, such as the trailing twelve months, rather than resetting at a fixed calendar date.

S

Sandbox Environment
A sandbox environment is an isolated copy of a loyalty system where teams test rules, offers, and integrations against realistic data without affecting live members.
Share of Wallet
Share of wallet is the portion of a member's total spending in a category that goes to one brand rather than its competitors.
Single Sign-On
Single sign-on, or SSO, lets a member use one set of credentials to reach multiple applications or partner sites without logging in again at each.
Soft Benefits
Soft benefits are the intangible rewards of a loyalty program: recognition, priority, status, and special treatment that cost little to deliver but shape how a member feels.
Soft Landing
Soft landing is a program design that moves a member down only one tier, rather than all the way to the base, when they fail to requalify for their current level.
Spend-Based Earning
Spend-based earning is an accrual model where members earn loyalty currency based on the amount they spend.
Stackable Offers
Stackable offers are promotions that a member can combine on a single transaction, so two or more incentives apply at once, such as a category bonus layered on a tier multiplier.
Standalone Selling Price
Standalone selling price is the price at which a business would sell a good or service separately, on its own.
Status Match
Status match is an offer that grants a member elite status in one program based on status they already hold in a competitor's program.
Streaks
Streaks are a gamification mechanic that rewards members for a continuous run of a desired behavior, such as buying or checking in on consecutive days or weeks.
Subscription Loyalty
Subscription loyalty is a paid-loyalty model built on a recurring fee, typically monthly or annual, that keeps a bundle of benefits active as long as the member pays.
Surprise and Delight
Surprise and delight is a tactic of giving members unexpected rewards or recognition they did not earn or request.
Sustainability Rewards
Sustainability rewards recognize members for environmentally or socially responsible choices, such as recycling, choosing lower-impact products, or offsetting a purchase, giving points or perks for the behavior.

T

Targeted Offers
Targeted offers are promotions delivered to a specific segment of loyalty members rather than the entire base, based on attributes such as purchase history, tier, location, or predicted behavior.
Tier
A tier is a level within a loyalty program that grants members escalating benefits as they qualify, usually by spend, activity, or status.
Tier Qualification
Tier qualification is the set of requirements a member must meet to reach or keep a level in a loyalty program, such as a spend, nights, or flights threshold within a defined period.
Tokenization
Tokenization is a security technique that replaces sensitive data, such as a payment card number or a member identifier, with a non-sensitive substitute called a token that has no exploitable value if stolen.
Trade Loyalty
Trade loyalty is a program aimed at the trade, the professionals who buy or specify products in their work, such as contractors, mechanics, or stylists, rewarding them for choosing and recommending a brand.
Transactional Loyalty
Transactional loyalty is loyalty driven by the tangible rewards a program gives for spending, where a member keeps buying mainly because of the points, discounts, or perks.
Transfer Partners
Transfer partners are the external programs a loyalty program lets members move currency to or from at an agreed exchange rate.

W

Webhooks
A webhook is an automated message one system sends to another the instant an event happens, delivering the event's data to a URL the receiver controls.
Welcome Bonus
A welcome bonus is a reward given to new members for joining a program or completing a first action, designed to spark early engagement.
White-Label Loyalty
White-label loyalty is a program built on a provider's platform but presented under the client's brand, so members see the client's name, design, and domain rather than the vendor's.
Win-Back Campaign
A win-back campaign is a targeted effort to re-engage members who have lapsed or gone dormant, using offers, reminders, or incentives to bring them back before they are lost for good.

Z

Zero-Party Data
Zero-party data is information a member intentionally and proactively shares with a brand, such as preferences, intentions, and interests provided through profiles, surveys, or quizzes.
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